StandardEurekaNotify function

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EurekaLog includes a function called StandardEurekaNotify, that enables you to call EurekaLog "manually".

 

Syntax of this function is as follows:

 

function StandardEurekaNotify(Obj: TObject; Addr: pointer): Boolean;

 

When EurekaLog is active the Result is True, False otherwise (i.e. when the ExceptionLog.pas unit is included in your project but you have disabled EurekaLog from the "Project/EurekaLog Options..." IDE menu).

 

 

Example:

 

 

uses ExceptionLog; // The required unit...

 

begin

   ...

   ok := StandardEurekaNotify(ExceptObject, ExceptAddr);

   ...

end;